Forsaken Vale turns 1 & 2
Jun 19, 2009 22:06:43 GMT -5
Post by Dr Carnivean on Jun 19, 2009 22:06:43 GMT -5
Well the start of the Ordo Ineptus summer campaign finally kicked off earlier today at Hobbytown, and we got through the HQ selection and the first two campaign turns. The following is a summary of the events.
I finished adding the HQs to the map below, and hopefully by the end of the weekend will have one up here that is updated with the current mid-Turn 2 positions. I can't post a size large enough to really see detail, but will e-mail everyone the large file so people can work off of the map when planning their turns.
Please use this thread for scheduling battles that need to be resolved before turn 3. (and those planning on playing at Hobbytown on Monday should make sure to reserve a table)
HQ LOCATIONS[/u]
(clockwise from the northwest corner of the map)
Leinhart’s Undead Host – Territory #3
The Knights of Sildavia – Territory #7
The Sons of Thunder – Territory #10
The Forgotten Legion – Territory #14
Traccatra’s Waaagh – Territory #50
Los Temerarios – Territory #94
The Mushroom Monguls – Territory #141
The Raiding Party of Kemrit – Territory #149
El Duque Azul – Territory #146 (also controls Shadygrove (territory #118)
Qxaltza-Aun’s Warhost – Territory #133
High Elves – Territory #130
The Phantom Tribe – Territory #126
Itzicon – Territory #80
Eldorajib of the Silent Arrow – Territory 51
Army of Lord Horrificus – Territory 17
TURN 1 SUMMARY[/u]
-Leinhart (Chris) sends Locke the Talking Banner southward into Blackbark Ridge (#27)
-Duke G marches his Knights of Sildavia into #20, searching for a treasure well marker but not finding anything.
-Munnin’s Flock (Brian) moves south into the Gallows Crossroads (#22)
-The Forgotten Legion moves west into #13
-Traccatra (Rod) tries to force march his army but the greenskins mutiny and he is forced to keep his army in place while he quells the uprising.
-Los Temerarios (Arleen) march to the river (#93), searching for a marker but finding nothing.
-The Mushroom Monguls (Mike) move into #140, searching for markers but finding none.
-The Raiding Party of Kemrit (Bobby) moved westward into #138, searching for a treasure well marker but finding nothing.
-El Duque Azule (Bob) sends Scelus Scelaris northward into the Misroi Graveyard (#136) where the dead rose to bolster the army’s ranks another 40 points toward the next battle they engage in.
- Qxaltza-Aun’s Warhost (Eric) moves into #132, searching for a treasure well marker to no avail
-The High Elves (Evan) move north into #129, finding one of the legendary Treasure Well markers.
-The Phantom Tribe (Dante) moves north into #114, searching fruitlessly for one of the fabled treasure well markers.
-Itzikon (Nick) moves into #81, searching for a treasure well marker but not finding one.
-Eldorajib of the Silent Arrow (Dave) moves southward into #66, finding one of the legendary markers of the Treasure Well
- Lord Horrificus (Dr. C) sends the daemonic monster Dycedarg forth into #26, where it discovers one of the legendary Treasure Well Markers
At the end of the turn, El Duque Azul mobilizes Nunquam Dormio at his base camp at #146.
TURN 2 SUMMARY[/u]
-Having subdued the populace of the Village of Blackbark Ridge, Locke the Talking Banner (Chris) moves north into #19.
-Duke G continues his march into #27.
- Munnin’s Flock (Brian) moves southward from the Gallows Crossroad into #41, where his scouts find a Treasure Well marker.
- The Forgotten Legion (A-Bob) continues their westward trek into the Barrow Hills (#12) where the dead rise and join their ranks, giving them 60 extra points toward their next battle.
-Traccatra (Rod)finally mobilizes his greenskin army and marches forward into #33, but is unable to force his Waaagh to continue on.
-Rapidly moving along the riverbank, Los Temerarios (Arleen) boldly marches into the ruins of Pont-a-Condemne (#108)and prepares to engage the Prince of Zombies and his rotting Kingdom.
-The Mushroom Monguls move into map #125, searching for treasure well markers but finding none.
-The Raiding Party of Kemrit (Bobby) continues westward into #137, searching fruitlessly for a treasure well marker.
-Scelus Scelarius (Bob) moves into #137 from the opposite direction, and the two undead armies will soon collide. At the same time Nunquam Dormio marches eastward into #147, finding one of the elusive treasure well markers.
- Qxaltza-Aun’s Warhost moves southward into the foothills of #143
-The High Elves (Chris) continues northward into #116, searching for another marker but finding none.
-The Phantom Tribe (Dante)moves into #115 but does not find the marker they searched for there.
-Itzicon (Nick) moves eastward into the Weeping Woods (#81).
-Eldorajib of the Silent Arrow (Dave) moves into #67.
-Dycedarg (Dr. C) moves his army into #18 and continues to search for more markers but finds none.
The following two battles need to be scheduled and resolved before Saturday, June 27th:
1) The Raiding Party of Kemrit (Bobby) Vs. El Duque Azul’s Scelus Scelarius (Bob) at territory #137
2) Los Temerarios (Arleen) Vs. The Kingdom of the Zombies (Dr. C) at Pont-a-Condemne
Regardless of the outcome of the two battles, at the end of the turn the following will happen:
Leinhart’s Undead Host (Chris) will receive a second banner (army) at his HQ territory #3
The Knights of Sildavia (G) will receive a second banner at territory #7
The Sons of Thunder (Brian) will receive a second banner at #10
The Forgotten Legion (A-Bob) will receive a second banner at #14
The Mushroom Monguls (Mike) will receive a second banner at #141
Qxaltza-Aun’s Warhost (Eric) will receive a second banner at #133
High Elves (Evan) will receive a second banner at #130
The Phantom Tribe (Dante) will receive a second banner at #126
Itzicon (Nick) will receive a second banner at #80
Eldorajib of the Silent Arrow (Dave) will receive a second banner at #51
Army of Lord Horrificus (Dr. C) will receive a second banner at #17
IF the Raiding Party of Kemrit (Bobby) wins against El Duque Azul’s Scelus Scelarius (Bob) and takes #137, he will receive a second banner at #149.
IF Los Temerarios (Arleen) defeats the Kingdom of the Zombies and takes control of Pont-a-Condemne, they will receive a second banner at #94
DEADLINE FOR TURN 3 ORDERS IS 8PM SATURDAY, JUNE 27TH
A reminder to those who are getting a second banner at the end of Turn 2 to make sure you submit Turn 3 orders for both banners and distinguish one from the other.[/i]
I finished adding the HQs to the map below, and hopefully by the end of the weekend will have one up here that is updated with the current mid-Turn 2 positions. I can't post a size large enough to really see detail, but will e-mail everyone the large file so people can work off of the map when planning their turns.
Please use this thread for scheduling battles that need to be resolved before turn 3. (and those planning on playing at Hobbytown on Monday should make sure to reserve a table)
HQ LOCATIONS[/u]
(clockwise from the northwest corner of the map)
Leinhart’s Undead Host – Territory #3
The Knights of Sildavia – Territory #7
The Sons of Thunder – Territory #10
The Forgotten Legion – Territory #14
Traccatra’s Waaagh – Territory #50
Los Temerarios – Territory #94
The Mushroom Monguls – Territory #141
The Raiding Party of Kemrit – Territory #149
El Duque Azul – Territory #146 (also controls Shadygrove (territory #118)
Qxaltza-Aun’s Warhost – Territory #133
High Elves – Territory #130
The Phantom Tribe – Territory #126
Itzicon – Territory #80
Eldorajib of the Silent Arrow – Territory 51
Army of Lord Horrificus – Territory 17
TURN 1 SUMMARY[/u]
-Leinhart (Chris) sends Locke the Talking Banner southward into Blackbark Ridge (#27)
-Duke G marches his Knights of Sildavia into #20, searching for a treasure well marker but not finding anything.
-Munnin’s Flock (Brian) moves south into the Gallows Crossroads (#22)
-The Forgotten Legion moves west into #13
-Traccatra (Rod) tries to force march his army but the greenskins mutiny and he is forced to keep his army in place while he quells the uprising.
-Los Temerarios (Arleen) march to the river (#93), searching for a marker but finding nothing.
-The Mushroom Monguls (Mike) move into #140, searching for markers but finding none.
-The Raiding Party of Kemrit (Bobby) moved westward into #138, searching for a treasure well marker but finding nothing.
-El Duque Azule (Bob) sends Scelus Scelaris northward into the Misroi Graveyard (#136) where the dead rose to bolster the army’s ranks another 40 points toward the next battle they engage in.
- Qxaltza-Aun’s Warhost (Eric) moves into #132, searching for a treasure well marker to no avail
-The High Elves (Evan) move north into #129, finding one of the legendary Treasure Well markers.
-The Phantom Tribe (Dante) moves north into #114, searching fruitlessly for one of the fabled treasure well markers.
-Itzikon (Nick) moves into #81, searching for a treasure well marker but not finding one.
-Eldorajib of the Silent Arrow (Dave) moves southward into #66, finding one of the legendary markers of the Treasure Well
- Lord Horrificus (Dr. C) sends the daemonic monster Dycedarg forth into #26, where it discovers one of the legendary Treasure Well Markers
At the end of the turn, El Duque Azul mobilizes Nunquam Dormio at his base camp at #146.
TURN 2 SUMMARY[/u]
-Having subdued the populace of the Village of Blackbark Ridge, Locke the Talking Banner (Chris) moves north into #19.
-Duke G continues his march into #27.
- Munnin’s Flock (Brian) moves southward from the Gallows Crossroad into #41, where his scouts find a Treasure Well marker.
- The Forgotten Legion (A-Bob) continues their westward trek into the Barrow Hills (#12) where the dead rise and join their ranks, giving them 60 extra points toward their next battle.
-Traccatra (Rod)finally mobilizes his greenskin army and marches forward into #33, but is unable to force his Waaagh to continue on.
-Rapidly moving along the riverbank, Los Temerarios (Arleen) boldly marches into the ruins of Pont-a-Condemne (#108)and prepares to engage the Prince of Zombies and his rotting Kingdom.
-The Mushroom Monguls move into map #125, searching for treasure well markers but finding none.
-The Raiding Party of Kemrit (Bobby) continues westward into #137, searching fruitlessly for a treasure well marker.
-Scelus Scelarius (Bob) moves into #137 from the opposite direction, and the two undead armies will soon collide. At the same time Nunquam Dormio marches eastward into #147, finding one of the elusive treasure well markers.
- Qxaltza-Aun’s Warhost moves southward into the foothills of #143
-The High Elves (Chris) continues northward into #116, searching for another marker but finding none.
-The Phantom Tribe (Dante)moves into #115 but does not find the marker they searched for there.
-Itzicon (Nick) moves eastward into the Weeping Woods (#81).
-Eldorajib of the Silent Arrow (Dave) moves into #67.
-Dycedarg (Dr. C) moves his army into #18 and continues to search for more markers but finds none.
The following two battles need to be scheduled and resolved before Saturday, June 27th:
1) The Raiding Party of Kemrit (Bobby) Vs. El Duque Azul’s Scelus Scelarius (Bob) at territory #137
2) Los Temerarios (Arleen) Vs. The Kingdom of the Zombies (Dr. C) at Pont-a-Condemne
Regardless of the outcome of the two battles, at the end of the turn the following will happen:
Leinhart’s Undead Host (Chris) will receive a second banner (army) at his HQ territory #3
The Knights of Sildavia (G) will receive a second banner at territory #7
The Sons of Thunder (Brian) will receive a second banner at #10
The Forgotten Legion (A-Bob) will receive a second banner at #14
The Mushroom Monguls (Mike) will receive a second banner at #141
Qxaltza-Aun’s Warhost (Eric) will receive a second banner at #133
High Elves (Evan) will receive a second banner at #130
The Phantom Tribe (Dante) will receive a second banner at #126
Itzicon (Nick) will receive a second banner at #80
Eldorajib of the Silent Arrow (Dave) will receive a second banner at #51
Army of Lord Horrificus (Dr. C) will receive a second banner at #17
IF the Raiding Party of Kemrit (Bobby) wins against El Duque Azul’s Scelus Scelarius (Bob) and takes #137, he will receive a second banner at #149.
IF Los Temerarios (Arleen) defeats the Kingdom of the Zombies and takes control of Pont-a-Condemne, they will receive a second banner at #94
DEADLINE FOR TURN 3 ORDERS IS 8PM SATURDAY, JUNE 27TH
A reminder to those who are getting a second banner at the end of Turn 2 to make sure you submit Turn 3 orders for both banners and distinguish one from the other.[/i]
Battles Still Needing to be Resolved
None
Turn Orders Still Needing to be Submitted
Shas'o Snapple
Ehecatl
Mekaniak
Lord Victor
Dante
Nick
Son of the Lion
None
Turn Orders Still Needing to be Submitted
Shas'o Snapple
Ehecatl
Mekaniak
Lord Victor
Dante
Nick
Son of the Lion