X-wing: Heroes of the Aturi Cluster
Sept 16, 2016 18:26:02 GMT -5
Post by Lord Ærynn on Sept 16, 2016 18:26:02 GMT -5
Well, I won't be able to make it tomorrow.
As far as the z-95, I don't think 1 more shield will save it, since its rate of fire and agility are both only 2.
I can see how the E-wing is over powered with rof and agility 3, combined with a system slot.
I can also see how the T-70 could be over powered, gaining a tech slot, boost and a shield, as well as the improved dial.
I don't, however see how the YTs (including the falcon variation of the ship) are when you consider the power of 2 fighters compared to them. Perhaps it comes in with the crew slots...
I think this shows that the y-wings are work horses and the x-wings could be packing a bit more punch, until you look at the title, which could potentially turn the y-wing into a hard-hitting jouster. The B-wing is a cross between the two with the benefit of being the only ship that can take a systems upgrade (fire control system is nasty). Overall I see the use of YTs (even the Falcon variant) as actually being under powered and increasing the difficulty of the campaign, as they lack the firepower that two fighters would have in their place.
As far as the z-95, I don't think 1 more shield will save it, since its rate of fire and agility are both only 2.
I can see how the E-wing is over powered with rof and agility 3, combined with a system slot.
I can also see how the T-70 could be over powered, gaining a tech slot, boost and a shield, as well as the improved dial.
I don't, however see how the YTs (including the falcon variation of the ship) are when you consider the power of 2 fighters compared to them. Perhaps it comes in with the crew slots...
YT-1300 | YT-1300 (Falcon) | YT-2400 | 2x Y-Wings | 2x X-Wings | 2x B-Wings | 2x A-Wings | 2x HWK-290 | |
ROF | 2(Turret) | 3(Turret) | 2(Turret) | 4 | 6 | 6 | 4 | 2 |
Agility | 1 | 1 | 2 | 1 | 2 | 1 | 3 | 2 |
Hull | 6 | 8 | 5 | 10 | 6 | 6 | 4 | 8 |
Shields | 4 | 5 | 5 | 6 | 4 | 10 | 4 | 2 |
Actions | Focus Target Lock | Focus Target Lock | Focus Target Lock Barrel Roll | Focus Target Lock | Focus Target Lock | Focus Target Lock Barrel Roll | Focus Target Lock Boost Evade | Focus Target Lock |
Upgrades | Missile Crew Crew Modification | Missile Crew Crew Modification | Cannon Missile Crew Modification | Turret Torpedo/Bomb Torpedo/Bomb Astromech Modification | Astromech Torpedo Modification | System Cannon Torpedo Torpedo Modification/Crew | Missile Modification | Turret Crew Illicit Modification |
Title | Evade Action | Evade Action | Turret Mount Cannon Lose Primary Weapon | Lock Turret Forward Shoot Turret After Primary Weapon (Free in campaign) | Crew instead of Modification (Free in campaign) | Extra Elite Pilot Talent (Free) | Retain Unused Focus |
I think this shows that the y-wings are work horses and the x-wings could be packing a bit more punch, until you look at the title, which could potentially turn the y-wing into a hard-hitting jouster. The B-wing is a cross between the two with the benefit of being the only ship that can take a systems upgrade (fire control system is nasty). Overall I see the use of YTs (even the Falcon variant) as actually being under powered and increasing the difficulty of the campaign, as they lack the firepower that two fighters would have in their place.