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Post by sean on Jan 3, 2011 11:28:27 GMT -5
So as a few people have now started to build up some armies I wonder which direction people are leaning in list building.
Had a chance to play chris's mainly infantry horde and it was mighty effective.
But JAcks on the other hand are also durable and really iconic.
Are people leaning towards more jacks or infantry and do people see a real difference in either list being more effective? Or is balanced the best way to approach the game?
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Post by Tim on Jan 3, 2011 11:32:00 GMT -5
Well I have ordered the majority of my Trollblood models at this time. I have 4 heavy warbeasts so what does that say? =D
My Mulg The Ancient just arrived in the mail moments ago in fact. Hooray Christmas.
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Post by dante on Jan 3, 2011 11:48:22 GMT -5
I have a ton of "chickens" (bonejacks) in my list. They are like super quick light warjacks
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Post by hivemindbob on Jan 3, 2011 13:03:52 GMT -5
I plan on doing a heavy warjack list. They're just too cool
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Post by Lord Victor on Jan 3, 2011 13:34:53 GMT -5
I Find that in most of my lists about 35% to 50% of the points go to warjacks. And then the remaining part is split about evenly in points between units and Solos.
Each of the three types certainly have important jobs to play on the battlefield. From my measly knowledge of the game, I feel that Units are great for board control. They can cover a lot of space on the tabletop, which really helps define where the battle will be fought. They also make great speed bumps for Warjacks, since you can only cut through so many seperate bodies a turn.
Warjacks on the other hand are limited in the coverage they can provide, and it isnt to hard to find a way to sneak past a jack and onto the enemy warcaster. However they do provide the strongest punch in the game, and so far to me seem the best tool to assassinate your opponents caster. (I've really noticed that the strength value of Units and Solos just cant cut it at this job)
Solos are also an important part of your army as they can add special abilities and bonuses to your forces, and also tend to be able to defeat special abilities of your opponent. Solos are really broken into two types, Buffers and Hunters. Hunter solos can dish out horrendous damage upon your enemy, but due to being exposed and alone can also be picked off quickly by a wary opponent. Buffers on the other hand can hang back from the fight and help make your line units stronger, really giving you an advantage against certain enemy unit types.
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Post by whamolla on Jan 3, 2011 14:03:52 GMT -5
I'm biased because my fanatical elf assassins are just too cool. My light jacks arent very resiliant, so i've favored the infantry for the added stealth and survivability. Now that I have my first heavy jack this could change.
Ironically, I was drawn to the game because of the low price and model count, yet I picked the faction with the least number of available jacks.
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sionnach19
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Post by sionnach19 on Jan 3, 2011 16:19:26 GMT -5
I'm personally leaning towards Warjacks over Infantry (it looks like most of our local meta, bar the space elves, are going in that direction). I like the appearance of the jacks, how they function on the tabletop -- Khadoran jacks are some of the toughest/strongest as well, which works well. I don't feel one is inherently better than the other though.
As Eric pointed out, 'jacks lack board control which can hurt more "defensive" armies. Your warcaster needs to have good synergy with the jacks, as well as being able to survive without too many expendable, cheap troops to hide behind. However, I dig the more "straightforward" approach they have: your enemy is often forced to react to your jacks, since they're so powerful/influential, allowing you to play aggressively and worry about making your own plan come to fruition instead of stopping your enemy's.
The idea of a lot of tough jacks running around also appeals to me in a similar way that mech armies appeal to people in 40k -- target saturation is still an effective tool, and some armies simply aren't packing enough tools to get through a lot of high Armor models with tons of damage boxes. On the other hand, too many jacks puts a huge focus strain on your warcaster. To avoid that, you want high focus casters or to balance your list well -- in my case I've been looking into some more focus efficient warjacks to take that burden off my warcaster (jacks that can run for free, 2 attacks base). Jack Marshals are another good option.
Infantry are awesome too. I think the most effective armies will lean one way or the other, jacks vs. infantry, and dip into solos/the other for support. My army breakdown is generally looking ~2/3 warjacks so far, and I'm interested to see where it's going to go after that.
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Post by Shasosnapple on Jan 3, 2011 16:23:52 GMT -5
In the current list that I want to build though im not too sure on how it would work is taking a total of 4 warjacks along with Karchev and a Koldun Lord to give his one focus to the berserker, and then have the 3 greatbears of Gallowswood in there for something a little different, I still would have 2 points left over and not sure what to do with those. But I wont be using that list for a while as for now I just plan on running 5 jacks with Karchev and the Koldun Lord.
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sionnach19
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Post by sionnach19 on Jan 3, 2011 16:24:56 GMT -5
... stop dealing my list, dude I'm about to try out the Great Bears tonight and a Koldun Lord is on my "to-get" list haha.
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Post by Lord Victor on Jan 3, 2011 16:26:50 GMT -5
In mother Khador, List steals YOU!!!
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Post by Shasosnapple on Jan 3, 2011 16:56:40 GMT -5
Well Brian its not stealing when were Communists!
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sionnach19
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Post by sionnach19 on Jan 3, 2011 21:41:27 GMT -5
Well Brian its not stealing when were Communists! +1 Thinking now, it's going to be interesting seeing where most lists gravitate towards as the points value goes up. 35 points worth of jacks is too much of a strain to push on one warcaster, and at that level a lot of infantry are going to have a massive amount of board control. You'll probably see people gravitate towards more "combined arms" lists at that level, or at least balance out their emphasis a bit.
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Post by sean on Jan 4, 2011 14:54:14 GMT -5
Personally I like the jacks more. I think the regular infantry are rather boring. I do like my bastion heavy infantry because they are basically a group of hugely armored guys... like jacks.
BUt in my army i have to take a bunch of support units like the choir and covenant so some of my points are already tossed into uncool... but useful units.
I also struggle trying to get some more shooting into my lists... but the shooting units in menoth are really uncool lol.
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Post by Shasosnapple on Jan 4, 2011 15:09:28 GMT -5
Yeah Khador seems to be lacking cool shooting as well, aside from our Man-O-War Bombardier unit which still doesnt have a model yet as far as I can find. I suppose the Assualt Kommandos are a fun shooting unit but they dont seem to be a consistently tough unit like Man-O-War units are.
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