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Post by bob on Jul 15, 2013 10:58:45 GMT -5
The Luke Skywalker Crew thingie for the Falcon says: After you perform an attack that does not hit, immediately perform a primary weapon attack. You may change 1 focus result to a hit result. You cannot perform another attack this round. Does this mean he rerolls all the attack dice, or just one? How does this interact with Solo's rule: When attacking, you may reroll all of your dice. If you choose to do so, you must reroll as many of your dice as possible.
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Post by Lord Ærynn on Jul 15, 2013 12:40:31 GMT -5
I believe they do essentially the same thing, but Han can do it any time, where as Luke can only do it if all the shots miss. So, there would be little point in putting Luke on the ship with Han, but he could be useful with Lando or Chewie. Luke would have you reroll all the shots, not just one.
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Post by bob on Jul 15, 2013 13:45:29 GMT -5
Are they mutually exclusive? I mean, could you use Luke or another Gunner's after using Han's?
Would Han's then trigger again?
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Post by Lord Ærynn on Jul 15, 2013 15:03:43 GMT -5
I'm pretty sure they don't allow a reroll of a reroll.
EDIT: On page 12 of the rule book under "Modifying Dice Results" it does say "a die that has already been rerolled cannot be rerolled again during this attack."
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Post by bob on Jul 15, 2013 15:39:28 GMT -5
It's not a re-roll, it's performing an attack...
Sequence like this:
I attack, get garbage, use Solo to Reroll.
Get garbage, use Gunner/Skywalker to attack again...this is not a reroll, it's a new attack.
Get garbage again, use Solo to Reroll.
If I still have garbage, I surrender.
Note I'm being Devil's Advocate here. I read this on another forum, I'm just confirming their interpretation of the rules is accurate from yall's perspective.
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Post by Lord Ærynn on Jul 15, 2013 17:15:37 GMT -5
I feel stupid now because you're right, it's not a reroll. I can read... Yeah, I see the power here. Does FFG have a FAQ?
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Post by Lord Ærynn on Jul 15, 2013 17:37:17 GMT -5
Well, the FAQ answers a lot of the most frequently asked questions with obvious answers, and has a few erratas, but does not address this whatsoever. So, without a ruling clarifying it, I guess you have to go with the wording of the cards and allow the situation you described, though you would have to be truly unlucky with the dice to pull it off.
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Post by RodTheCid on Jul 15, 2013 21:50:19 GMT -5
I don’t think it circles like that; the combat phase has specific steps: 1-Declare Target, 2-Roll Attack Dice, 3-Modify Attack dice and additionally by rule no ship can perform more than one attack, Luke’s rule is an exception to that core rule on Step 2 and Han’s rule acts on Step 3 Combat step 2 - Three attack dice are roll and all miss (blanks) - Here you apply Luke’s rule “after you perform an attack that does not hit, immediately perform a primary weapon attack”, otherwise you will be moving to the step 3 with Han’s rule - Let’s say that all miss again (eye/blank/blank). Combat step 3 - Here you can either use Han or Luke, but since the previous were 2 blanks then let’s use Han’s rule - Re-Roll results in (eye/eye/blank) - Now the modify from Luke’s rule can be applied and change one eye for a hit - Attack ends and you reach a new level of suck at rolling dice Still they both are a very powerful combination, but it is also lots of points, just Han with Luke without anything else is already 53 points Edit: this is a tough one, I had to re-read all the Attack rules to actually understand the application
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Post by bob on Jul 16, 2013 10:30:34 GMT -5
I think the combination is a lot of points, and really if the dice are so bad that you need what is in reality 3 rerolls, then just give up and ram something. I played last night with Luke's X-wing with Extra Shield modification, Proton Torpedoes, and R2-D2 (someone else used my Falcon, with Lando, which was a lot of fun as I was able to get a Focus and a Target Lock on several turns!). The Xtra-Shld and R2, plus Luke's X-wing Evade thing made that X-wing a ridiculous tank, and with all the Focus/Lock stuff was really damaging. My ship took out a Slave-1 (not Boba's, some other dude's) and an X-wing while tanking two Slaves and two Xwings for two turns. It was cool, but it was a lot of points for one X-wing. I think at 100 I'd do a Falcon with Han and some crew or missiles and 2 simple X-Wings. I have a lot of ideas to make the squadron work well together, but need more table-time instead of theory! And I want a B-wing
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Post by RodTheCid on Jul 16, 2013 22:16:56 GMT -5
Now that you mention about squad building, I just thought that I haven’t played two games with the same squad and that is something that I’m really enjoying, the game really have all that options to build squads that in most cases are fun and competitive to play, and I don’t have that large ships collection, well maybe medium size collection I’m also very anxious to get my hands on at least a couple of B-Wings although It looks like they’re going to be available until close end of the year, in the other hand A-Wings should be available shortly which I’m sure will let Tom to build another annoying list, British armour cars type. Tie fighters squads are also fun and I’m sure they will be more interesting adding some Interceptors when they become available in a couple of weeks ;D
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