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Post by Lord Ærynn on Feb 4, 2016 21:19:07 GMT -5
Back by popular demand! After the first time we did this, we talked about what went well and what didn't. I guess the overall feeling was that the table was too large, the snow storm slowed the game down too much, and the objective was too plain. Many felt that the event should be limited to Nuts! only and the town needed to have a major population drop, leaving only a few buildings. I propose: 1 - We keep the 4x4 central board but limit the town to a 2x2 in the middle. 3 sides will then have a 2x4 attached to add deployment zones for the Germans (last time we had 4x4s off each of the 3 sides). 2 - Set forward objectives and rear objectives, like Normandy. 3 - Limit ourselves to lists from Nuts! 4 - Remove the snow storm. 5 - Use the current Late War standard (1420 pts). Basically, this would be a big Cauldron style battle. Suggestions? POST BELOW As one of my professors loves to say, "Silence is acceptance." Players: Axis | Allies
| Kevin | George | Tom | Dave | Rod | Jim | Josh | Shane |
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OTHERS?
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Post by Col Sanders on Feb 5, 2016 11:03:22 GMT -5
I think if you want to play the siege of Bastogne, your on target.... and given the proposed criteria it would lend it self to a static type game after the first couple of turns, just like last year.... If you want to do a Battle of the Bulge scenario you need to change the lay out to introduce some "juice" to the flow of the game.... I would arrange the tables in a "H" pattern.... Germans would deploy in the bottom legs 12" from the board edge of the "H".... Americans would enter through the upper leg ends of the "H"..... Bastogne would be the "horizontal" portion of the "H"..... and Americans would deploy one parachute company there.... One objective would be placed in Bastogne.... the other two objectives would be placed 12" from each upper leg board edge..... I tried to add a rough attachment to depict my idea.... The mission is to hold (US) or capture (German) two of the three objectives...... What I think.... 4 German players..... Two Tank Kompanies deploy..... Two Grenadier Kompanies enter Turn 1...... 3-4 American players..... One Parachute company deploys in Bastogne.... One Company enters board on Turn 2 on one leg of north edge.... One Company enters board on Turn 3 on the opposite north leg edge.... One TANK Company enters board along west or east edge of "H" on Turn 5..... Use Nuts, Devils charge and BBG... Use winter rules.... I think this adds interesting dynamics to game for both US and German players... bulge.docx (22.43 KB)
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Post by Lord Ærynn on Feb 13, 2016 18:57:35 GMT -5
I guess we'll do it Saturday the 27th. Who is available, and what does everyone want to do? I think Tom said the McNally's and a couple of their friends are interested. Sign up if interested.
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Davathean
Full Member
All who stand in defiance of the Emperor shall Fall...
Posts: 272
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Post by Davathean on Feb 13, 2016 19:53:12 GMT -5
Count me in for US paras though points is going to be fun.
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Post by Lord Ærynn on Feb 13, 2016 22:26:05 GMT -5
Any suggestions on what we should do, Dave?
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Post by Col Sanders on Feb 14, 2016 8:44:08 GMT -5
I can play Kampfgruppe Peiper or US Combat Engineers.....
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Post by redleg on Feb 14, 2016 19:41:22 GMT -5
I'm going to play the 2div from devil's charge
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captainecho
Full Member
Web-Team Editor/Writer and Usurper
Posts: 1,901
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Post by captainecho on Feb 15, 2016 16:27:44 GMT -5
I'm in with Germans, I can take something weird no one else is playing
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captainecho
Full Member
Web-Team Editor/Writer and Usurper
Posts: 1,901
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Post by captainecho on Feb 18, 2016 17:12:35 GMT -5
So I called Greg, and unfortunately he and Payton are attending a big history competition that weekend, so he is out of the running.
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Post by theslayer on Feb 21, 2016 16:25:06 GMT -5
We may be able to sneak in next Saturday... ?
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Post by Lord Ærynn on Feb 21, 2016 17:36:06 GMT -5
If you are planning on coming, please let me know so that we can plan accordingly.
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Post by Col Sanders on Feb 22, 2016 7:51:49 GMT -5
I would like to know which side I am playing? Points?
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Post by RodTheCid on Feb 22, 2016 14:39:59 GMT -5
I think I would like to play Germans this time, have 3 full infantry platoons with half-tracks that need some love. As for the scenario, I think the H format might be fun, however I'm not that sure about the way the forces enter in action and the reinforcements that Jim described, especially the one where a Tank company can pop-in from basically anywhere. I would go more for using the H but get everybody on the table from the very beginning and using the objectives setup that Kevin mentioned; also winter rules but without the snow storm (or delayed). Let me walk you through my thinking. - The H format gives us something different from the scenarios we usually play, instead of a static force waiting to massacre the attackers, we have two forces rushing to the objectives and setting perimeters before the other side does it.
- With all forces on the table, everybody gets to play from turn one.
- The objectives distribution basically represents, both sides trying to establish supply routes and/or cutting off the other side.
- Winter rules - It's suppose to be the Ardennes December 1944/January 1945 there has to be snow, now about the snow storm, we can set it up as a way to "finish" the game, let say we aim to play for 5 hours, once we hit 3.5 hours we start rolling for snow storm according to rules
- I would prefer that the Force deployed in the town weren't a Paratrooper Coy. to represent the scenario best I think it should be an Infantry Co. or maybe Mech that has to be deployed only partially in the town and the rest of it can enter on either side of the H but only within 12" from the center line, this to represent scatter forces in the area trying to react to the attack.
- Books - This one is tricky, if I remember correctly the 3 books were designed to work all together, what we can do is make sure we balance the forces and both sides have to have at least 1 Inf/Mech and 1 Tank Coys or something similar, Kevin is better than me to balance things out
These are just quick ideas that I'm typing between work, so I might have some mistakes or unbalance issues, but just wanted to give my two cents, I'll try to post a little bit more tonight.
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Post by Lord Ærynn on Feb 22, 2016 16:29:26 GMT -5
Jim - I put Rod on Germans and you on Allies to have even teams, since you said you could play a list from either side. Let me know if this is a problem.
We need to set this up Friday night, so we need to figure out how exactly we are doing this. I think should be drawn from Nuts only, if we are doing a Bastogne game, otherwise Nuts and Devil's Charge. I don't think Blood, Guts and Glory really fits, but this leaves the allies without the staple Sherman tank company that everyone seems to think is required.
I like the idea of something that is not static, but I don't want to tie Bastogne into it just to say it was on the table, either. I would rather modify a scenario to fit what we need than to write something from scratch. Perhaps we want to use something from Total War?
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Post by Col Sanders on Feb 22, 2016 20:28:02 GMT -5
I can play Combat Engineers from DC... Do you want me to put this together?
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