Turn 12 Summary
Sept 17, 2009 8:56:09 GMT -5
Post by Dr Carnivean on Sept 17, 2009 8:56:09 GMT -5
News and Notes[/u]
Having lost their HQ territory by decision last turn when the battle could not be resolved, the Forgotten Legion has been for all intents and purposes eliminated from the campaign
Turn Summary[/u]
Movement Phase[/u]
Knights of Sildavia (fluff by Duke G)
- After fortifying map section 3, Saint Michaels Angels are an instrumental piece to the Duke’s defense plans. Their fortification is key to holding off Lord Horrificus’ incursions into Sildavian territories. They hold position!
- The Knights of Sildavia have fortified their position in map section 4. The messages received from the Duke clearly instructed them on their duty: stop the march of Chaos further into Sildavian territories. They are to protect the River of Saint Cosme. They hold!
- The Inquisitors bravely defended the road at map section 30 and pushed Chaos invaders from Sildavian lands, but now they must march north into map section 21 to ensure Saint Brigida is safe.
- The Preferiti had proved themselves worth of their Living Saint status, repelling the Sons of Thunder when they attempted to invade map section 21. They now move north to their capital (7) to defend it from the attack of the Acolytes of the North Star
Sons of Thunder
- Munnin’s Flock holds position at Castle Phagius at map section 87
- Huggin’s Flock marches into the road at map section 30 and retakes it from Duke G
- Having been scattered following their last battle against the Duke, Asator’s Flock reforms at their headquarters and marches south into the Gallows Crossroads at map section 22
- The Children of the Allfeather march west into map section 11
- Raven’s Talon marches to map section 8
- The Acolytes of the North Star assault the Duke at the Bretonnian headquarters and engage the Preferiti in battle!
Tracatra Waaagh!!!
- Trakatra Waaagh moves into map section 76
- Grotgang Waaagh moves into map section 23
- Ghazpa Waaagh marches to the river at map section 45 and takes it from the Mushroom Monguls
- Riff Raff Waaagh marches into map section 24
- Toeeater Waaagh invades the Sir Rosteldorrf held map section 46 and butts heads with Green Lightning attempting to do the same thing
- Bluhelgurg Waaagh moves into map section 16 and takes control of it for Trakatra’s horde.
- The Waaagh With No Name holds at their HQ in map section 50
Sir Rosteldorrf Armies
- Los Lobos invade map section 140 and engage Sam in battle
- Resupplied with new weapons from the forges of Hellfurnace, Battalon Halcones invade the Mushroom Mongul headquarters at map section 141 and face the Fierce Goblins in battle.
- Los Temerarios move into map section 110 and take the land away from the Mushroom Monguls
- Los Fortachones march to the river at map section 93
Mushroom Monguls
- Green Lightning moves into Rosteldorrf territory at map section 46 and encounters Toeeater Waaagh. The two greenskin hordes engage in battle!
- Sam attempts to invade map section 125, but Los Lobos strike first and force the greenskins to defend their position at map section 140
- The Fierce Goblins are attacked at the Mushroom Monguls headquarters (141) by Batallon Halcones while preparing to launch an invasion of map section 113
Raiding Party of Kemrit
- The Reapers of the Damned move into the Misroi Graveyard, taking control of it from El Duque Azul. They receive 240 extra points toward their next battle.
- The Banner of Dark Wickedness moves into map section 139
- The Reapers of Anubis hold at their fortified position and defend map section 148 from El Duque Azul’s Amor Sanguinis
El Duque Azul
- Scelus Scelaris fortifies their position in Skullcrusher Pass
- Nunquam Dormio moves into map section 124 and takes it away from the Mushroom Monguls
- Venificus Facio Vita holds position in the fortified ruins of Pont-a-Condemne (108)
- Restituo Vita moves into the mountainous terrain of 135 to defend it from High Elf Banner #4
- The Banner That Doesn’t Speak Latin moves into map section 100
High Elves
- High Elf Banner #1 undertakes the quest to destroy the evil at the heart of Shellendrak Manor and free the people of Shadygrove once and for all from its evil influence.
- High Elf Banner #2 marches north into map section 95 and takes the road from the forces of El Duque Azul
- High Elf Banner #3 Ok you know what? I’m tired of writing High Elf Banner # etc etc etc blah blah blah. I’m naming these bloody things if Evan isn’t going to!
- The Liberators undertake the quest yadda yadda yadda Shadygrove
- The Avengers march north to map section 95 and take the road.
- Pointy Hats moves north into map section 104
- White Chocolate manages the difficult mountainous terrain and engages Restituo Vita in map section 135
- 2250 Points of Elfy Goodness moves into 132
- The Banner With A Very Bad Headache moves into 131
Army of Lord Horrificus
- The Presently Unnamed Banner of Doom marches south into map section 26
- Count Brocken fortifies map section 19
- Lord Horrificus holds in the fortified village of Blackbark Ridge (27)
- Daemon prince Lucavi marches his horde into the Weeping Woods (81) and conquers it for the forces of chaos
- Oozedrool marches his wretched regiment into the road at map section 28
- Daemon prince Dycedarg attempts to march his force eastward through the mountains, but is thwarted by the treacherous terrain and is forced to hold position in map section 71
Battles Phase
There are six battles and a special quest that need to be resolved:
Battle #1: White Chocolate (2250) Vs. Restituo Vita 2500 at map section 135.
- Restituo Vita receives 250 extra points according to their army special rule for having won a battle last turn
Battle #2: Los Lobos (2250) Vs. Sam (2450) at map section 140
- Sam receives 200 extra points from the supporting allied banner in map section 139
Battle #3: Batallon Halcones (2400) Vs. Fierce Goblins (2450) at map section 141
- Battalon Halcones receive 150 extra points from Hellfurnace this turn
- Fierce Goblins receive 200 extra points from Fortification
Battle played on Monday, 9/21 at Hobbytown, with the Batallon Halcones successfully capturing the Mushroom Monguls headquarters
Battle #4: Green Lightning (2250) Vs. Toeeater Waaagh (2450) at map section 46
- Toeeater Waaagh receives 200 extra points from a supporting banner in map section 45
Battle was resolved on Monday, 9/28 at Hobbytown, where both greenskin forces fought to a draw.
Battle #5: Amor Sanguinis (2500) Vs. Reapers of Anubis (2450) at map section 148
- Amor Sanguinis receives 250 extra points according to their army special rule for having won a battle last turn
- Reapers of Anubis receive 200 extra points from Fortification
The battle was resolved Monday, 9/21 at Hobbytown, with Amor Sanguinis emerging victorious and taking control of map section 148
Battle #6: Acolytes of the Northern Star (2450) Vs. the Preferiti (2650) at map section 7
- Acolytes of the Northern Star receive 200 extra points from a supporting banner in map section 8
- Preferiti receive 200 extra points from a supporting banner in 21 and 200 extra points from Fortification (HQ)
Special Quest: The Liberators (Evan) Vs. Shellendrak Manor (Dr. C) at Shadygrove (117)
Quest was resolved on Monday, 9/29. The High Elves suffered high losses, but managed to destroy the heart of the evil that has pervaded Shellendrak Manor for centuries.
End of Turn Phase
IF[/i][/u] The Sons of Thunder WIN their battle at map section 7, they will GAIN a seventh banner at their HQ (10)
IF[/i][/u] Trakatra Waaagh WINS their battle at map section 46, they will GAIN an eighth banner at map section 33, 32, 49, or 65 (player’s choice)
Sir Rosteldorrf Armies WILL GAIN a fifth banner at their HQ (94)
The Mushroom Monguls WILL LOSE two of their three banners.
[/center]
Having lost their HQ territory by decision last turn when the battle could not be resolved, the Forgotten Legion has been for all intents and purposes eliminated from the campaign
Turn Summary[/u]
Movement Phase[/u]
Knights of Sildavia (fluff by Duke G)
- After fortifying map section 3, Saint Michaels Angels are an instrumental piece to the Duke’s defense plans. Their fortification is key to holding off Lord Horrificus’ incursions into Sildavian territories. They hold position!
- The Knights of Sildavia have fortified their position in map section 4. The messages received from the Duke clearly instructed them on their duty: stop the march of Chaos further into Sildavian territories. They are to protect the River of Saint Cosme. They hold!
- The Inquisitors bravely defended the road at map section 30 and pushed Chaos invaders from Sildavian lands, but now they must march north into map section 21 to ensure Saint Brigida is safe.
- The Preferiti had proved themselves worth of their Living Saint status, repelling the Sons of Thunder when they attempted to invade map section 21. They now move north to their capital (7) to defend it from the attack of the Acolytes of the North Star
Sons of Thunder
- Munnin’s Flock holds position at Castle Phagius at map section 87
- Huggin’s Flock marches into the road at map section 30 and retakes it from Duke G
- Having been scattered following their last battle against the Duke, Asator’s Flock reforms at their headquarters and marches south into the Gallows Crossroads at map section 22
- The Children of the Allfeather march west into map section 11
- Raven’s Talon marches to map section 8
- The Acolytes of the North Star assault the Duke at the Bretonnian headquarters and engage the Preferiti in battle!
Tracatra Waaagh!!!
- Trakatra Waaagh moves into map section 76
- Grotgang Waaagh moves into map section 23
- Ghazpa Waaagh marches to the river at map section 45 and takes it from the Mushroom Monguls
- Riff Raff Waaagh marches into map section 24
- Toeeater Waaagh invades the Sir Rosteldorrf held map section 46 and butts heads with Green Lightning attempting to do the same thing
- Bluhelgurg Waaagh moves into map section 16 and takes control of it for Trakatra’s horde.
- The Waaagh With No Name holds at their HQ in map section 50
Sir Rosteldorrf Armies
- Los Lobos invade map section 140 and engage Sam in battle
- Resupplied with new weapons from the forges of Hellfurnace, Battalon Halcones invade the Mushroom Mongul headquarters at map section 141 and face the Fierce Goblins in battle.
- Los Temerarios move into map section 110 and take the land away from the Mushroom Monguls
- Los Fortachones march to the river at map section 93
Mushroom Monguls
- Green Lightning moves into Rosteldorrf territory at map section 46 and encounters Toeeater Waaagh. The two greenskin hordes engage in battle!
- Sam attempts to invade map section 125, but Los Lobos strike first and force the greenskins to defend their position at map section 140
- The Fierce Goblins are attacked at the Mushroom Monguls headquarters (141) by Batallon Halcones while preparing to launch an invasion of map section 113
Raiding Party of Kemrit
- The Reapers of the Damned move into the Misroi Graveyard, taking control of it from El Duque Azul. They receive 240 extra points toward their next battle.
- The Banner of Dark Wickedness moves into map section 139
- The Reapers of Anubis hold at their fortified position and defend map section 148 from El Duque Azul’s Amor Sanguinis
El Duque Azul
- Scelus Scelaris fortifies their position in Skullcrusher Pass
- Nunquam Dormio moves into map section 124 and takes it away from the Mushroom Monguls
- Venificus Facio Vita holds position in the fortified ruins of Pont-a-Condemne (108)
- Restituo Vita moves into the mountainous terrain of 135 to defend it from High Elf Banner #4
- The Banner That Doesn’t Speak Latin moves into map section 100
High Elves
- High Elf Banner #1 undertakes the quest to destroy the evil at the heart of Shellendrak Manor and free the people of Shadygrove once and for all from its evil influence.
- High Elf Banner #2 marches north into map section 95 and takes the road from the forces of El Duque Azul
- High Elf Banner #3 Ok you know what? I’m tired of writing High Elf Banner # etc etc etc blah blah blah. I’m naming these bloody things if Evan isn’t going to!
- The Liberators undertake the quest yadda yadda yadda Shadygrove
- The Avengers march north to map section 95 and take the road.
- Pointy Hats moves north into map section 104
- White Chocolate manages the difficult mountainous terrain and engages Restituo Vita in map section 135
- 2250 Points of Elfy Goodness moves into 132
- The Banner With A Very Bad Headache moves into 131
Army of Lord Horrificus
- The Presently Unnamed Banner of Doom marches south into map section 26
- Count Brocken fortifies map section 19
- Lord Horrificus holds in the fortified village of Blackbark Ridge (27)
- Daemon prince Lucavi marches his horde into the Weeping Woods (81) and conquers it for the forces of chaos
- Oozedrool marches his wretched regiment into the road at map section 28
- Daemon prince Dycedarg attempts to march his force eastward through the mountains, but is thwarted by the treacherous terrain and is forced to hold position in map section 71
Battles Phase
There are six battles and a special quest that need to be resolved:
Battle #1: White Chocolate (2250) Vs. Restituo Vita 2500 at map section 135.
- Restituo Vita receives 250 extra points according to their army special rule for having won a battle last turn
Battle #2: Los Lobos (2250) Vs. Sam (2450) at map section 140
- Sam receives 200 extra points from the supporting allied banner in map section 139
Battle #3: Batallon Halcones (2400) Vs. Fierce Goblins (2450) at map section 141
- Battalon Halcones receive 150 extra points from Hellfurnace this turn
- Fierce Goblins receive 200 extra points from Fortification
Battle played on Monday, 9/21 at Hobbytown, with the Batallon Halcones successfully capturing the Mushroom Monguls headquarters
Battle #4: Green Lightning (2250) Vs. Toeeater Waaagh (2450) at map section 46
- Toeeater Waaagh receives 200 extra points from a supporting banner in map section 45
Battle was resolved on Monday, 9/28 at Hobbytown, where both greenskin forces fought to a draw.
Battle #5: Amor Sanguinis (2500) Vs. Reapers of Anubis (2450) at map section 148
- Amor Sanguinis receives 250 extra points according to their army special rule for having won a battle last turn
- Reapers of Anubis receive 200 extra points from Fortification
The battle was resolved Monday, 9/21 at Hobbytown, with Amor Sanguinis emerging victorious and taking control of map section 148
Battle #6: Acolytes of the Northern Star (2450) Vs. the Preferiti (2650) at map section 7
- Acolytes of the Northern Star receive 200 extra points from a supporting banner in map section 8
- Preferiti receive 200 extra points from a supporting banner in 21 and 200 extra points from Fortification (HQ)
Special Quest: The Liberators (Evan) Vs. Shellendrak Manor (Dr. C) at Shadygrove (117)
Quest was resolved on Monday, 9/29. The High Elves suffered high losses, but managed to destroy the heart of the evil that has pervaded Shellendrak Manor for centuries.
End of Turn Phase
IF[/i][/u] The Sons of Thunder WIN their battle at map section 7, they will GAIN a seventh banner at their HQ (10)
IF[/i][/u] Trakatra Waaagh WINS their battle at map section 46, they will GAIN an eighth banner at map section 33, 32, 49, or 65 (player’s choice)
Sir Rosteldorrf Armies WILL GAIN a fifth banner at their HQ (94)
The Mushroom Monguls WILL LOSE two of their three banners.
DEADLINE FOR SUBMITTING TURN 5 ORDERS IS 8PM SATURDAY, OCTOBER 3RD
Battles still needing to be scheduled
Evan Vs. Bob @ map section 135
Arlin Vs. Mikey @ map section 140
Brian Vs. G @ map section 7
Battles still needing to be fought
Evan Vs. Bob @ map section 135
Arlin Vs. Mikey @ map section 140
Brian Vs. G @ map section 7
Players still needing to submit Turn 13 orders
Duke G
Sionnach
Ehecatl
Mekaniak
Bob
Shas’o Evan
Countdown to Desolation: 4 Turns
[/u]Battles still needing to be scheduled
Evan Vs. Bob @ map section 135
Arlin Vs. Mikey @ map section 140
Brian Vs. G @ map section 7
Battles still needing to be fought
Evan Vs. Bob @ map section 135
Arlin Vs. Mikey @ map section 140
Brian Vs. G @ map section 7
Players still needing to submit Turn 13 orders
Duke G
Sionnach
Ehecatl
Mekaniak
Bob
Shas’o Evan
Countdown to Desolation: 4 Turns
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